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Anlık Ep Sistemi [C++/Py]

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Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!

MRB OYUNDA ŞU SYS VAR LOGİNDE TAKILIYIR NE YAPMAM LAZIM.

1030 15:13:17383 :: Traceback (most recent call last):
1030 15:13:17383 :: File "networkModule.py", line 247, in SetGamePhase
1030 15:13:17384 :: File "game.py", line 114, in __init__
1030 15:13:17384 :: File "interfaceModule.py", line 338, in MakeInterface
1030 15:13:17384 :: File "interfaceModule.py", line 179, in __MakeWindows
1030 15:13:17384 :: File "uiInventory.py", line 501, in __init__
1030 15:13:17384 :: File "uiInventory.py", line 663, in __LoadWindow
1030 15:13:17384 :: File "uiInventory.py", line 923, in RefreshStatus
1030 15:13:17384 :: AttributeError
1030 15:13:17384 :: :
1030 15:13:17384 :: 'module' object has no attribute 'GetCoins'
1030 15:13:17384 ::
Py kısmını kontrol ediniz.
 
Py kısmını kontrol ediniz.


@ulubey4242 buyrun birde siz bakın

syserr:

1101 14:17:17293 :: Traceback (most recent call last):
1101 14:17:17293 :: File "networkModule.py", line 247, in SetGamePhase
1101 14:17:17293 :: File "game.py", line 114, in __init__
1101 14:17:17293 :: File "interfaceModule.py", line 338, in MakeInterface
1101 14:17:17293 :: File "interfaceModule.py", line 179, in __MakeWindows
1101 14:17:17294 :: File "uiInventory.py", line 501, in __init__
1101 14:17:17294 :: File "uiInventory.py", line 663, in __LoadWindow
1101 14:17:17294 :: File "uiInventory.py", line 925, in RefreshStatus
1101 14:17:17294 :: AttributeError
1101 14:17:17294 :: :
1101 14:17:17294 :: 'module' object has no attribute 'GetCoins'
1101 14:17:17294 ::

py kısmı

def RefreshStatus(self):
money = player.GetElk()
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
if money <= 100000000 :
self.wndMoney.SetFontColor(1.0 , 0.2 , 0.2 )
elif money >= 100000001 and money <= 1000000000 :
self.wndMoney.SetFontColor( 1.0 , 0.6 , 0.2 )
elif money >= 1000000001 and money <= 1500000000 :
self.wndMoney.SetFontColor( 1.0 , 1.0 , 0.2 )
elif money >= 1500000001 :
self.wndMoney.SetFontColor(0.6 , 1.0 , 0.2)
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
cheque = player.GetWon()
self.wndCheque.SetText(str(cheque) + " TL")
if app.ENABLE_COINS_SYSTEM:
coins = player.GetCoins()
self.wndCoins.SetText(localeInfo.NumberToCoinsString(coins))
 
@ulubey4242 buyrun birde siz bakın

syserr:

1101 14:17:17293 :: Traceback (most recent call last):
1101 14:17:17293 :: File "networkModule.py", line 247, in SetGamePhase
1101 14:17:17293 :: File "game.py", line 114, in __init__
1101 14:17:17293 :: File "interfaceModule.py", line 338, in MakeInterface
1101 14:17:17293 :: File "interfaceModule.py", line 179, in __MakeWindows
1101 14:17:17294 :: File "uiInventory.py", line 501, in __init__
1101 14:17:17294 :: File "uiInventory.py", line 663, in __LoadWindow
1101 14:17:17294 :: File "uiInventory.py", line 925, in RefreshStatus
1101 14:17:17294 :: AttributeError
1101 14:17:17294 :: :
1101 14:17:17294 :: 'module' object has no attribute 'GetCoins'
1101 14:17:17294 ::

py kısmı

def RefreshStatus(self):
money = player.GetElk()
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
if money <= 100000000 :
self.wndMoney.SetFontColor(1.0 , 0.2 , 0.2 )
elif money >= 100000001 and money <= 1000000000 :
self.wndMoney.SetFontColor( 1.0 , 0.6 , 0.2 )
elif money >= 1000000001 and money <= 1500000000 :
self.wndMoney.SetFontColor( 1.0 , 1.0 , 0.2 )
elif money >= 1500000001 :
self.wndMoney.SetFontColor(0.6 , 1.0 , 0.2)
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
cheque = player.GetWon()
self.wndCheque.SetText(str(cheque) + " TL")
if app.ENABLE_COINS_SYSTEM:
coins = player.GetCoins()
self.wndCoins.SetText(localeInfo.NumberToCoinsString(coins))
Client src kısmında eksik var.
 
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