- Katılım
- 30 Mar 2009
- Konular
- 143
- Mesajlar
- 694
- Online süresi
- 25m 9s
- Reaksiyon Skoru
- 137
- Altın Konu
- 0
- TM Yaşı
- 17 Yıl 2 Ay 10 Gün
- Başarım Puanı
- 149
- MmoLira
- 128
- DevLira
- 0
ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
pasha37 nin konusudur isteyen daha rahat ulaşsın diye açıyorum
"SEQUENCE %x mismatch 0x%x != 0x%x header %u" hatası ile oyundan atmaları engellemek için kullanabilirsiniz
*game/packet_info.cpp
Arat:
Değiştir:
*root/intrologin.py
Arat:
Değiştir:
"SEQUENCE %x mismatch 0x%x != 0x%x header %u" hatası ile oyundan atmaları engellemek için kullanabilirsiniz
*game/packet_info.cpp
Arat:
Kod:
CPacketInfoCG::CPacketInfoCG()
{
Set(HEADER_CG_TEXT, sizeof(TPacketCGText), "Text", false);
Set(HEADER_CG_HANDSHAKE, sizeof(TPacketCGHandshake), "Handshake", false);
Set(HEADER_CG_TIME_SYNC, sizeof(TPacketCGHandshake), "TimeSync", true);
Set(HEADER_CG_MARK_LOGIN, sizeof(TPacketCGMarkLogin), "MarkLogin", false);
Set(HEADER_CG_MARK_IDXLIST, sizeof(TPacketCGMarkIDXList), "MarkIdxList", false);
Set(HEADER_CG_MARK_CRCLIST, sizeof(TPacketCGMarkCRCList), "MarkCrcList", false);
Set(HEADER_CG_MARK_UPLOAD, sizeof(TPacketCGMarkUpload), "MarkUpload", false);
#ifdef _IMPROVED_PACKET_ENCRYPTION_
Set(HEADER_CG_KEY_AGREEMENT, sizeof(TPacketKeyAgreement), "KeyAgreement", false);
#endif
Set(HEADER_CG_GUILD_SYMBOL_UPLOAD, sizeof(TPacketCGGuildSymbolUpload), "SymbolUpload", false);
Set(HEADER_CG_SYMBOL_CRC, sizeof(TPacketCGSymbolCRC), "SymbolCRC", false);
Set(HEADER_CG_LOGIN, sizeof(TPacketCGLogin), "Login", true);
Set(HEADER_CG_LOGIN2, sizeof(TPacketCGLogin2), "Login2", true);
Set(HEADER_CG_LOGIN3, sizeof(TPacketCGLogin3), "Login3", true);
Set(HEADER_CG_LOGIN5_OPENID, sizeof(TPacketCGLogin5), "Login5", true); //OpenID
Set(HEADER_CG_ATTACK, sizeof(TPacketCGAttack), "Attack", true);
Set(HEADER_CG_CHAT, sizeof(TPacketCGChat), "Chat", true);
Set(HEADER_CG_WHISPER, sizeof(TPacketCGWhisper), "Whisper", true);
Set(HEADER_CG_CHARACTER_SELECT, sizeof(TPacketCGPlayerSelect), "Select", true);
Set(HEADER_CG_CHARACTER_CREATE, sizeof(TPacketCGPlayerCreate), "Create", true);
Set(HEADER_CG_CHARACTER_DELETE, sizeof(TPacketCGPlayerDelete), "Delete", true);
Set(HEADER_CG_ENTERGAME, sizeof(TPacketCGEnterGame), "EnterGame", true);
Set(HEADER_CG_ITEM_USE, sizeof(TPacketCGItemUse), "ItemUse", true);
Set(HEADER_CG_ITEM_DROP, sizeof(TPacketCGItemDrop), "ItemDrop", true);
Set(HEADER_CG_ITEM_DROP2, sizeof(TPacketCGItemDrop2), "ItemDrop2", true);
Set(HEADER_CG_ITEM_MOVE, sizeof(TPacketCGItemMove), "ItemMove", true);
Set(HEADER_CG_ITEM_PICKUP, sizeof(TPacketCGItemPickup), "ItemPickup", true);
Set(HEADER_CG_QUICKSLOT_ADD, sizeof(TPacketCGQuickslotAdd), "QuickslotAdd", true);
Set(HEADER_CG_QUICKSLOT_DEL, sizeof(TPacketCGQuickslotDel), "QuickslotDel", true);
Set(HEADER_CG_QUICKSLOT_SWAP, sizeof(TPacketCGQuickslotSwap), "QuickslotSwap", true);
Set(HEADER_CG_SHOP, sizeof(TPacketCGShop), "Shop", true);
Set(HEADER_CG_ON_CLICK, sizeof(TPacketCGOnClick), "OnClick", true);
Set(HEADER_CG_EXCHANGE, sizeof(TPacketCGExchange), "Exchange", true);
Set(HEADER_CG_CHARACTER_POSITION, sizeof(TPacketCGPosition), "Position", true);
Set(HEADER_CG_SCRIPT_ANSWER, sizeof(TPacketCGScriptAnswer), "ScriptAnswer", true);
Set(HEADER_CG_SCRIPT_BUTTON, sizeof(TPacketCGScriptButton), "ScriptButton", true);
Set(HEADER_CG_QUEST_INPUT_STRING, sizeof(TPacketCGQuestInputString), "QuestInputString", true);
Set(HEADER_CG_QUEST_CONFIRM, sizeof(TPacketCGQuestConfirm), "QuestConfirm", true);
Set(HEADER_CG_MOVE, sizeof(TPacketCGMove), "Move", true);
Set(HEADER_CG_SYNC_POSITION, sizeof(TPacketCGSyncPosition), "SyncPosition", true);
Set(HEADER_CG_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "FlyTarget", true);
Set(HEADER_CG_ADD_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "AddFlyTarget", true);
Set(HEADER_CG_SHOOT, sizeof(TPacketCGShoot), "Shoot", true);
Set(HEADER_CG_USE_SKILL, sizeof(TPacketCGUseSkill), "UseSkill", true);
Set(HEADER_CG_ITEM_USE_TO_ITEM, sizeof(TPacketCGItemUseToItem), "UseItemToItem", true);
Set(HEADER_CG_TARGET, sizeof(TPacketCGTarget), "Target", true);
Set(HEADER_CG_WARP, sizeof(TPacketCGWarp), "Warp", true);
Set(HEADER_CG_MESSENGER, sizeof(TPacketCGMessenger), "Messenger", true);
Set(HEADER_CG_PARTY_REMOVE, sizeof(TPacketCGPartyRemove), "PartyRemove", true);
Set(HEADER_CG_PARTY_INVITE, sizeof(TPacketCGPartyInvite), "PartyInvite", true);
Set(HEADER_CG_PARTY_INVITE_ANSWER, sizeof(TPacketCGPartyInviteAnswer), "PartyInviteAnswer", true);
Set(HEADER_CG_PARTY_SET_STATE, sizeof(TPacketCGPartySetState), "PartySetState", true);
Set(HEADER_CG_PARTY_USE_SKILL, sizeof(TPacketCGPartyUseSkill), "PartyUseSkill", true);
Set(HEADER_CG_PARTY_PARAMETER, sizeof(TPacketCGPartyParameter), "PartyParam", true);
Set(HEADER_CG_EMPIRE, sizeof(TPacketCGEmpire), "Empire", true);
Set(HEADER_CG_SAFEBOX_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "SafeboxCheckout", true);
Set(HEADER_CG_SAFEBOX_CHECKIN, sizeof(TPacketCGSafeboxCheckin), "SafeboxCheckin", true);
Set(HEADER_CG_SAFEBOX_ITEM_MOVE, sizeof(TPacketCGItemMove), "SafeboxItemMove", true);
Set(HEADER_CG_GUILD, sizeof(TPacketCGGuild), "Guild", true);
Set(HEADER_CG_ANSWER_MAKE_GUILD, sizeof(TPacketCGAnswerMakeGuild), "AnswerMakeGuild", true);
Set(HEADER_CG_FISHING, sizeof(TPacketCGFishing), "Fishing", true);
Set(HEADER_CG_ITEM_GIVE, sizeof(TPacketCGGiveItem), "ItemGive", true);
Set(HEADER_CG_HACK, sizeof(TPacketCGHack), "Hack", true);
Set(HEADER_CG_MYSHOP, sizeof(TPacketCGMyShop), "MyShop", true);
Set(HEADER_CG_REFINE, sizeof(TPacketCGRefine), "Refine", true);
Set(HEADER_CG_CHANGE_NAME, sizeof(TPacketCGChangeName), "ChangeName", true);
Set(HEADER_CG_CLIENT_VERSION, sizeof(TPacketCGClientVersion), "Version", true);
Set(HEADER_CG_CLIENT_VERSION2, sizeof(TPacketCGClientVersion2), "Version", true);
Set(HEADER_CG_PONG, sizeof(BYTE), "Pong", true);
Set(HEADER_CG_MALL_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "MallCheckout", true);
Set(HEADER_CG_SCRIPT_SELECT_ITEM, sizeof(TPacketCGScriptSelectItem), "ScriptSelectItem", true);
Set(HEADER_CG_PASSPOD_ANSWER, sizeof(TPacketCGPasspod), "PasspodAnswer", true);
Set(HEADER_CG_HS_ACK, sizeof(TPacketGCHSCheck), "HackShieldResponse", false);
Set(HEADER_CG_XTRAP_ACK, sizeof(TPacketXTrapCSVerify), "XTrapResponse", false);
Set(HEADER_CG_DRAGON_SOUL_REFINE, sizeof(TPacketCGDragonSoulRefine), "DragonSoulRefine", false);
Set(HEADER_CG_STATE_CHECKER, sizeof(BYTE), "ServerStateCheck", false);
}
Kod:
CPacketInfoCG::CPacketInfoCG()
{
Set(HEADER_CG_TEXT, sizeof(TPacketCGText), "Text", false);
Set(HEADER_CG_HANDSHAKE, sizeof(TPacketCGHandshake), "Handshake", false);
Set(HEADER_CG_TIME_SYNC, sizeof(TPacketCGHandshake), "TimeSync", false);
Set(HEADER_CG_MARK_LOGIN, sizeof(TPacketCGMarkLogin), "MarkLogin", false);
Set(HEADER_CG_MARK_IDXLIST, sizeof(TPacketCGMarkIDXList), "MarkIdxList", false);
Set(HEADER_CG_MARK_CRCLIST, sizeof(TPacketCGMarkCRCList), "MarkCrcList", false);
Set(HEADER_CG_MARK_UPLOAD, sizeof(TPacketCGMarkUpload), "MarkUpload", false);
#ifdef _IMPROVED_PACKET_ENCRYPTION_
Set(HEADER_CG_KEY_AGREEMENT, sizeof(TPacketKeyAgreement), "KeyAgreement", false);
#endif
Set(HEADER_CG_GUILD_SYMBOL_UPLOAD, sizeof(TPacketCGGuildSymbolUpload), "SymbolUpload", false);
Set(HEADER_CG_SYMBOL_CRC, sizeof(TPacketCGSymbolCRC), "SymbolCRC", false);
Set(HEADER_CG_LOGIN, sizeof(TPacketCGLogin), "Login", false);
Set(HEADER_CG_LOGIN2, sizeof(TPacketCGLogin2), "Login2", false);
Set(HEADER_CG_LOGIN3, sizeof(TPacketCGLogin3), "Login3", false);
Set(HEADER_CG_LOGIN5_OPENID, sizeof(TPacketCGLogin5), "Login5", false); //OpenID
Set(HEADER_CG_ATTACK, sizeof(TPacketCGAttack), "Attack", false);
Set(HEADER_CG_CHAT, sizeof(TPacketCGChat), "Chat", false);
Set(HEADER_CG_WHISPER, sizeof(TPacketCGWhisper), "Whisper", false);
Set(HEADER_CG_CHARACTER_SELECT, sizeof(TPacketCGPlayerSelect), "Select", false);
Set(HEADER_CG_CHARACTER_CREATE, sizeof(TPacketCGPlayerCreate), "Create", false);
Set(HEADER_CG_CHARACTER_DELETE, sizeof(TPacketCGPlayerDelete), "Delete", false);
Set(HEADER_CG_ENTERGAME, sizeof(TPacketCGEnterGame), "EnterGame", false);
Set(HEADER_CG_ITEM_USE, sizeof(TPacketCGItemUse), "ItemUse", false);
Set(HEADER_CG_ITEM_DROP, sizeof(TPacketCGItemDrop), "ItemDrop", false);
Set(HEADER_CG_ITEM_DROP2, sizeof(TPacketCGItemDrop2), "ItemDrop2", false);
Set(HEADER_CG_ITEM_MOVE, sizeof(TPacketCGItemMove), "ItemMove", false);
Set(HEADER_CG_ITEM_PICKUP, sizeof(TPacketCGItemPickup), "ItemPickup", false);
Set(HEADER_CG_QUICKSLOT_ADD, sizeof(TPacketCGQuickslotAdd), "QuickslotAdd", false);
Set(HEADER_CG_QUICKSLOT_DEL, sizeof(TPacketCGQuickslotDel), "QuickslotDel", false);
Set(HEADER_CG_QUICKSLOT_SWAP, sizeof(TPacketCGQuickslotSwap), "QuickslotSwap", false);
Set(HEADER_CG_SHOP, sizeof(TPacketCGShop), "Shop", false);
Set(HEADER_CG_ON_CLICK, sizeof(TPacketCGOnClick), "OnClick", false);
Set(HEADER_CG_EXCHANGE, sizeof(TPacketCGExchange), "Exchange", false);
Set(HEADER_CG_CHARACTER_POSITION, sizeof(TPacketCGPosition), "Position", false);
Set(HEADER_CG_SCRIPT_ANSWER, sizeof(TPacketCGScriptAnswer), "ScriptAnswer", false);
Set(HEADER_CG_SCRIPT_BUTTON, sizeof(TPacketCGScriptButton), "ScriptButton", false);
Set(HEADER_CG_QUEST_INPUT_STRING, sizeof(TPacketCGQuestInputString), "QuestInputString", false);
Set(HEADER_CG_QUEST_CONFIRM, sizeof(TPacketCGQuestConfirm), "QuestConfirm", false);
Set(HEADER_CG_MOVE, sizeof(TPacketCGMove), "Move", false);
Set(HEADER_CG_SYNC_POSITION, sizeof(TPacketCGSyncPosition), "SyncPosition", false);
Set(HEADER_CG_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "FlyTarget", false);
Set(HEADER_CG_ADD_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "AddFlyTarget", false);
Set(HEADER_CG_SHOOT, sizeof(TPacketCGShoot), "Shoot", false);
Set(HEADER_CG_USE_SKILL, sizeof(TPacketCGUseSkill), "UseSkill", false);
Set(HEADER_CG_ITEM_USE_TO_ITEM, sizeof(TPacketCGItemUseToItem), "UseItemToItem", false);
Set(HEADER_CG_TARGET, sizeof(TPacketCGTarget), "Target", false);
Set(HEADER_CG_WARP, sizeof(TPacketCGWarp), "Warp", false);
Set(HEADER_CG_MESSENGER, sizeof(TPacketCGMessenger), "Messenger", false);
Set(HEADER_CG_PARTY_REMOVE, sizeof(TPacketCGPartyRemove), "PartyRemove", false);
Set(HEADER_CG_PARTY_INVITE, sizeof(TPacketCGPartyInvite), "PartyInvite", false);
Set(HEADER_CG_PARTY_INVITE_ANSWER, sizeof(TPacketCGPartyInviteAnswer), "PartyInviteAnswer", false);
Set(HEADER_CG_PARTY_SET_STATE, sizeof(TPacketCGPartySetState), "PartySetState", false);
Set(HEADER_CG_PARTY_USE_SKILL, sizeof(TPacketCGPartyUseSkill), "PartyUseSkill", false);
Set(HEADER_CG_PARTY_PARAMETER, sizeof(TPacketCGPartyParameter), "PartyParam", false);
Set(HEADER_CG_EMPIRE, sizeof(TPacketCGEmpire), "Empire", false);
Set(HEADER_CG_SAFEBOX_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "SafeboxCheckout", false);
Set(HEADER_CG_SAFEBOX_CHECKIN, sizeof(TPacketCGSafeboxCheckin), "SafeboxCheckin", false);
Set(HEADER_CG_SAFEBOX_ITEM_MOVE, sizeof(TPacketCGItemMove), "SafeboxItemMove", false);
Set(HEADER_CG_GUILD, sizeof(TPacketCGGuild), "Guild", false);
Set(HEADER_CG_ANSWER_MAKE_GUILD, sizeof(TPacketCGAnswerMakeGuild), "AnswerMakeGuild", false);
Set(HEADER_CG_FISHING, sizeof(TPacketCGFishing), "Fishing", false);
Set(HEADER_CG_ITEM_GIVE, sizeof(TPacketCGGiveItem), "ItemGive", false);
Set(HEADER_CG_HACK, sizeof(TPacketCGHack), "Hack", false);
Set(HEADER_CG_MYSHOP, sizeof(TPacketCGMyShop), "MyShop", false);
Set(HEADER_CG_REFINE, sizeof(TPacketCGRefine), "Refine", false);
Set(HEADER_CG_CHANGE_NAME, sizeof(TPacketCGChangeName), "ChangeName", false);
Set(HEADER_CG_CLIENT_VERSION, sizeof(TPacketCGClientVersion), "Version", false);
Set(HEADER_CG_CLIENT_VERSION2, sizeof(TPacketCGClientVersion2), "Version", false);
Set(HEADER_CG_PONG, sizeof(BYTE), "Pong", false);
Set(HEADER_CG_MALL_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "MallCheckout", false);
Set(HEADER_CG_SCRIPT_SELECT_ITEM, sizeof(TPacketCGScriptSelectItem), "ScriptSelectItem", false);
Set(HEADER_CG_PASSPOD_ANSWER, sizeof(TPacketCGPasspod), "PasspodAnswer", false);
Set(HEADER_CG_HS_ACK, sizeof(TPacketGCHSCheck), "HackShieldResponse", false);
Set(HEADER_CG_XTRAP_ACK, sizeof(TPacketXTrapCSVerify), "XTrapResponse", false);
Set(HEADER_CG_DRAGON_SOUL_REFINE, sizeof(TPacketCGDragonSoulRefine), "DragonSoulRefine", false);
Set(HEADER_CG_STATE_CHECKER, sizeof(BYTE), "ServerStateCheck", false);
}
Arat:
Kod:
if constInfo.SEQUENCE_PACKET_ENABLE:
net.SetPacketSequenceMode()
Kod:
#if constInfo.SEQUENCE_PACKET_ENABLE:
# net.SetPacketSequenceMode()
- Katılım
- 29 Mar 2014
- Konular
- 102
- Mesajlar
- 1,175
- Çözüm
- 1
- Online süresi
- 3d 10h
- Reaksiyon Skoru
- 149
- Altın Konu
- 0
- TM Yaşı
- 12 Yıl 2 Ay 10 Gün
- Başarım Puanı
- 163
- MmoLira
- 258
- DevLira
- 3
thanks
- Katılım
- 2 Ocak 2015
- Konular
- 145
- Mesajlar
- 1,404
- Reaksiyon Skoru
- 167
- Altın Konu
- 0
- TM Yaşı
- 11 Yıl 5 Ay 7 Gün
- Başarım Puanı
- 107
- MmoLira
- 17
- DevLira
- 0
pasha37 nin konusudur isteyen daha rahat ulaşsın diye açıyorum
"SEQUENCE %x mismatch 0x%x != 0x%x header %u" hatası ile oyundan atmaları engellemek için kullanabilirsiniz
*game/packet_info.cpp
Arat:
Değiştir:Kod:CPacketInfoCG::CPacketInfoCG() { Set(HEADER_CG_TEXT, sizeof(TPacketCGText), "Text", false); Set(HEADER_CG_HANDSHAKE, sizeof(TPacketCGHandshake), "Handshake", false); Set(HEADER_CG_TIME_SYNC, sizeof(TPacketCGHandshake), "TimeSync", true); Set(HEADER_CG_MARK_LOGIN, sizeof(TPacketCGMarkLogin), "MarkLogin", false); Set(HEADER_CG_MARK_IDXLIST, sizeof(TPacketCGMarkIDXList), "MarkIdxList", false); Set(HEADER_CG_MARK_CRCLIST, sizeof(TPacketCGMarkCRCList), "MarkCrcList", false); Set(HEADER_CG_MARK_UPLOAD, sizeof(TPacketCGMarkUpload), "MarkUpload", false); #ifdef _IMPROVED_PACKET_ENCRYPTION_ Set(HEADER_CG_KEY_AGREEMENT, sizeof(TPacketKeyAgreement), "KeyAgreement", false); #endif Set(HEADER_CG_GUILD_SYMBOL_UPLOAD, sizeof(TPacketCGGuildSymbolUpload), "SymbolUpload", false); Set(HEADER_CG_SYMBOL_CRC, sizeof(TPacketCGSymbolCRC), "SymbolCRC", false); Set(HEADER_CG_LOGIN, sizeof(TPacketCGLogin), "Login", true); Set(HEADER_CG_LOGIN2, sizeof(TPacketCGLogin2), "Login2", true); Set(HEADER_CG_LOGIN3, sizeof(TPacketCGLogin3), "Login3", true); Set(HEADER_CG_LOGIN5_OPENID, sizeof(TPacketCGLogin5), "Login5", true); //OpenID Set(HEADER_CG_ATTACK, sizeof(TPacketCGAttack), "Attack", true); Set(HEADER_CG_CHAT, sizeof(TPacketCGChat), "Chat", true); Set(HEADER_CG_WHISPER, sizeof(TPacketCGWhisper), "Whisper", true); Set(HEADER_CG_CHARACTER_SELECT, sizeof(TPacketCGPlayerSelect), "Select", true); Set(HEADER_CG_CHARACTER_CREATE, sizeof(TPacketCGPlayerCreate), "Create", true); Set(HEADER_CG_CHARACTER_DELETE, sizeof(TPacketCGPlayerDelete), "Delete", true); Set(HEADER_CG_ENTERGAME, sizeof(TPacketCGEnterGame), "EnterGame", true); Set(HEADER_CG_ITEM_USE, sizeof(TPacketCGItemUse), "ItemUse", true); Set(HEADER_CG_ITEM_DROP, sizeof(TPacketCGItemDrop), "ItemDrop", true); Set(HEADER_CG_ITEM_DROP2, sizeof(TPacketCGItemDrop2), "ItemDrop2", true); Set(HEADER_CG_ITEM_MOVE, sizeof(TPacketCGItemMove), "ItemMove", true); Set(HEADER_CG_ITEM_PICKUP, sizeof(TPacketCGItemPickup), "ItemPickup", true); Set(HEADER_CG_QUICKSLOT_ADD, sizeof(TPacketCGQuickslotAdd), "QuickslotAdd", true); Set(HEADER_CG_QUICKSLOT_DEL, sizeof(TPacketCGQuickslotDel), "QuickslotDel", true); Set(HEADER_CG_QUICKSLOT_SWAP, sizeof(TPacketCGQuickslotSwap), "QuickslotSwap", true); Set(HEADER_CG_SHOP, sizeof(TPacketCGShop), "Shop", true); Set(HEADER_CG_ON_CLICK, sizeof(TPacketCGOnClick), "OnClick", true); Set(HEADER_CG_EXCHANGE, sizeof(TPacketCGExchange), "Exchange", true); Set(HEADER_CG_CHARACTER_POSITION, sizeof(TPacketCGPosition), "Position", true); Set(HEADER_CG_SCRIPT_ANSWER, sizeof(TPacketCGScriptAnswer), "ScriptAnswer", true); Set(HEADER_CG_SCRIPT_BUTTON, sizeof(TPacketCGScriptButton), "ScriptButton", true); Set(HEADER_CG_QUEST_INPUT_STRING, sizeof(TPacketCGQuestInputString), "QuestInputString", true); Set(HEADER_CG_QUEST_CONFIRM, sizeof(TPacketCGQuestConfirm), "QuestConfirm", true); Set(HEADER_CG_MOVE, sizeof(TPacketCGMove), "Move", true); Set(HEADER_CG_SYNC_POSITION, sizeof(TPacketCGSyncPosition), "SyncPosition", true); Set(HEADER_CG_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "FlyTarget", true); Set(HEADER_CG_ADD_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "AddFlyTarget", true); Set(HEADER_CG_SHOOT, sizeof(TPacketCGShoot), "Shoot", true); Set(HEADER_CG_USE_SKILL, sizeof(TPacketCGUseSkill), "UseSkill", true); Set(HEADER_CG_ITEM_USE_TO_ITEM, sizeof(TPacketCGItemUseToItem), "UseItemToItem", true); Set(HEADER_CG_TARGET, sizeof(TPacketCGTarget), "Target", true); Set(HEADER_CG_WARP, sizeof(TPacketCGWarp), "Warp", true); Set(HEADER_CG_MESSENGER, sizeof(TPacketCGMessenger), "Messenger", true); Set(HEADER_CG_PARTY_REMOVE, sizeof(TPacketCGPartyRemove), "PartyRemove", true); Set(HEADER_CG_PARTY_INVITE, sizeof(TPacketCGPartyInvite), "PartyInvite", true); Set(HEADER_CG_PARTY_INVITE_ANSWER, sizeof(TPacketCGPartyInviteAnswer), "PartyInviteAnswer", true); Set(HEADER_CG_PARTY_SET_STATE, sizeof(TPacketCGPartySetState), "PartySetState", true); Set(HEADER_CG_PARTY_USE_SKILL, sizeof(TPacketCGPartyUseSkill), "PartyUseSkill", true); Set(HEADER_CG_PARTY_PARAMETER, sizeof(TPacketCGPartyParameter), "PartyParam", true); Set(HEADER_CG_EMPIRE, sizeof(TPacketCGEmpire), "Empire", true); Set(HEADER_CG_SAFEBOX_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "SafeboxCheckout", true); Set(HEADER_CG_SAFEBOX_CHECKIN, sizeof(TPacketCGSafeboxCheckin), "SafeboxCheckin", true); Set(HEADER_CG_SAFEBOX_ITEM_MOVE, sizeof(TPacketCGItemMove), "SafeboxItemMove", true); Set(HEADER_CG_GUILD, sizeof(TPacketCGGuild), "Guild", true); Set(HEADER_CG_ANSWER_MAKE_GUILD, sizeof(TPacketCGAnswerMakeGuild), "AnswerMakeGuild", true); Set(HEADER_CG_FISHING, sizeof(TPacketCGFishing), "Fishing", true); Set(HEADER_CG_ITEM_GIVE, sizeof(TPacketCGGiveItem), "ItemGive", true); Set(HEADER_CG_HACK, sizeof(TPacketCGHack), "Hack", true); Set(HEADER_CG_MYSHOP, sizeof(TPacketCGMyShop), "MyShop", true); Set(HEADER_CG_REFINE, sizeof(TPacketCGRefine), "Refine", true); Set(HEADER_CG_CHANGE_NAME, sizeof(TPacketCGChangeName), "ChangeName", true); Set(HEADER_CG_CLIENT_VERSION, sizeof(TPacketCGClientVersion), "Version", true); Set(HEADER_CG_CLIENT_VERSION2, sizeof(TPacketCGClientVersion2), "Version", true); Set(HEADER_CG_PONG, sizeof(BYTE), "Pong", true); Set(HEADER_CG_MALL_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "MallCheckout", true); Set(HEADER_CG_SCRIPT_SELECT_ITEM, sizeof(TPacketCGScriptSelectItem), "ScriptSelectItem", true); Set(HEADER_CG_PASSPOD_ANSWER, sizeof(TPacketCGPasspod), "PasspodAnswer", true); Set(HEADER_CG_HS_ACK, sizeof(TPacketGCHSCheck), "HackShieldResponse", false); Set(HEADER_CG_XTRAP_ACK, sizeof(TPacketXTrapCSVerify), "XTrapResponse", false); Set(HEADER_CG_DRAGON_SOUL_REFINE, sizeof(TPacketCGDragonSoulRefine), "DragonSoulRefine", false); Set(HEADER_CG_STATE_CHECKER, sizeof(BYTE), "ServerStateCheck", false); }
*root/intrologin.pyKod:CPacketInfoCG::CPacketInfoCG() { Set(HEADER_CG_TEXT, sizeof(TPacketCGText), "Text", false); Set(HEADER_CG_HANDSHAKE, sizeof(TPacketCGHandshake), "Handshake", false); Set(HEADER_CG_TIME_SYNC, sizeof(TPacketCGHandshake), "TimeSync", false); Set(HEADER_CG_MARK_LOGIN, sizeof(TPacketCGMarkLogin), "MarkLogin", false); Set(HEADER_CG_MARK_IDXLIST, sizeof(TPacketCGMarkIDXList), "MarkIdxList", false); Set(HEADER_CG_MARK_CRCLIST, sizeof(TPacketCGMarkCRCList), "MarkCrcList", false); Set(HEADER_CG_MARK_UPLOAD, sizeof(TPacketCGMarkUpload), "MarkUpload", false); #ifdef _IMPROVED_PACKET_ENCRYPTION_ Set(HEADER_CG_KEY_AGREEMENT, sizeof(TPacketKeyAgreement), "KeyAgreement", false); #endif Set(HEADER_CG_GUILD_SYMBOL_UPLOAD, sizeof(TPacketCGGuildSymbolUpload), "SymbolUpload", false); Set(HEADER_CG_SYMBOL_CRC, sizeof(TPacketCGSymbolCRC), "SymbolCRC", false); Set(HEADER_CG_LOGIN, sizeof(TPacketCGLogin), "Login", false); Set(HEADER_CG_LOGIN2, sizeof(TPacketCGLogin2), "Login2", false); Set(HEADER_CG_LOGIN3, sizeof(TPacketCGLogin3), "Login3", false); Set(HEADER_CG_LOGIN5_OPENID, sizeof(TPacketCGLogin5), "Login5", false); //OpenID Set(HEADER_CG_ATTACK, sizeof(TPacketCGAttack), "Attack", false); Set(HEADER_CG_CHAT, sizeof(TPacketCGChat), "Chat", false); Set(HEADER_CG_WHISPER, sizeof(TPacketCGWhisper), "Whisper", false); Set(HEADER_CG_CHARACTER_SELECT, sizeof(TPacketCGPlayerSelect), "Select", false); Set(HEADER_CG_CHARACTER_CREATE, sizeof(TPacketCGPlayerCreate), "Create", false); Set(HEADER_CG_CHARACTER_DELETE, sizeof(TPacketCGPlayerDelete), "Delete", false); Set(HEADER_CG_ENTERGAME, sizeof(TPacketCGEnterGame), "EnterGame", false); Set(HEADER_CG_ITEM_USE, sizeof(TPacketCGItemUse), "ItemUse", false); Set(HEADER_CG_ITEM_DROP, sizeof(TPacketCGItemDrop), "ItemDrop", false); Set(HEADER_CG_ITEM_DROP2, sizeof(TPacketCGItemDrop2), "ItemDrop2", false); Set(HEADER_CG_ITEM_MOVE, sizeof(TPacketCGItemMove), "ItemMove", false); Set(HEADER_CG_ITEM_PICKUP, sizeof(TPacketCGItemPickup), "ItemPickup", false); Set(HEADER_CG_QUICKSLOT_ADD, sizeof(TPacketCGQuickslotAdd), "QuickslotAdd", false); Set(HEADER_CG_QUICKSLOT_DEL, sizeof(TPacketCGQuickslotDel), "QuickslotDel", false); Set(HEADER_CG_QUICKSLOT_SWAP, sizeof(TPacketCGQuickslotSwap), "QuickslotSwap", false); Set(HEADER_CG_SHOP, sizeof(TPacketCGShop), "Shop", false); Set(HEADER_CG_ON_CLICK, sizeof(TPacketCGOnClick), "OnClick", false); Set(HEADER_CG_EXCHANGE, sizeof(TPacketCGExchange), "Exchange", false); Set(HEADER_CG_CHARACTER_POSITION, sizeof(TPacketCGPosition), "Position", false); Set(HEADER_CG_SCRIPT_ANSWER, sizeof(TPacketCGScriptAnswer), "ScriptAnswer", false); Set(HEADER_CG_SCRIPT_BUTTON, sizeof(TPacketCGScriptButton), "ScriptButton", false); Set(HEADER_CG_QUEST_INPUT_STRING, sizeof(TPacketCGQuestInputString), "QuestInputString", false); Set(HEADER_CG_QUEST_CONFIRM, sizeof(TPacketCGQuestConfirm), "QuestConfirm", false); Set(HEADER_CG_MOVE, sizeof(TPacketCGMove), "Move", false); Set(HEADER_CG_SYNC_POSITION, sizeof(TPacketCGSyncPosition), "SyncPosition", false); Set(HEADER_CG_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "FlyTarget", false); Set(HEADER_CG_ADD_FLY_TARGETING, sizeof(TPacketCGFlyTargeting), "AddFlyTarget", false); Set(HEADER_CG_SHOOT, sizeof(TPacketCGShoot), "Shoot", false); Set(HEADER_CG_USE_SKILL, sizeof(TPacketCGUseSkill), "UseSkill", false); Set(HEADER_CG_ITEM_USE_TO_ITEM, sizeof(TPacketCGItemUseToItem), "UseItemToItem", false); Set(HEADER_CG_TARGET, sizeof(TPacketCGTarget), "Target", false); Set(HEADER_CG_WARP, sizeof(TPacketCGWarp), "Warp", false); Set(HEADER_CG_MESSENGER, sizeof(TPacketCGMessenger), "Messenger", false); Set(HEADER_CG_PARTY_REMOVE, sizeof(TPacketCGPartyRemove), "PartyRemove", false); Set(HEADER_CG_PARTY_INVITE, sizeof(TPacketCGPartyInvite), "PartyInvite", false); Set(HEADER_CG_PARTY_INVITE_ANSWER, sizeof(TPacketCGPartyInviteAnswer), "PartyInviteAnswer", false); Set(HEADER_CG_PARTY_SET_STATE, sizeof(TPacketCGPartySetState), "PartySetState", false); Set(HEADER_CG_PARTY_USE_SKILL, sizeof(TPacketCGPartyUseSkill), "PartyUseSkill", false); Set(HEADER_CG_PARTY_PARAMETER, sizeof(TPacketCGPartyParameter), "PartyParam", false); Set(HEADER_CG_EMPIRE, sizeof(TPacketCGEmpire), "Empire", false); Set(HEADER_CG_SAFEBOX_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "SafeboxCheckout", false); Set(HEADER_CG_SAFEBOX_CHECKIN, sizeof(TPacketCGSafeboxCheckin), "SafeboxCheckin", false); Set(HEADER_CG_SAFEBOX_ITEM_MOVE, sizeof(TPacketCGItemMove), "SafeboxItemMove", false); Set(HEADER_CG_GUILD, sizeof(TPacketCGGuild), "Guild", false); Set(HEADER_CG_ANSWER_MAKE_GUILD, sizeof(TPacketCGAnswerMakeGuild), "AnswerMakeGuild", false); Set(HEADER_CG_FISHING, sizeof(TPacketCGFishing), "Fishing", false); Set(HEADER_CG_ITEM_GIVE, sizeof(TPacketCGGiveItem), "ItemGive", false); Set(HEADER_CG_HACK, sizeof(TPacketCGHack), "Hack", false); Set(HEADER_CG_MYSHOP, sizeof(TPacketCGMyShop), "MyShop", false); Set(HEADER_CG_REFINE, sizeof(TPacketCGRefine), "Refine", false); Set(HEADER_CG_CHANGE_NAME, sizeof(TPacketCGChangeName), "ChangeName", false); Set(HEADER_CG_CLIENT_VERSION, sizeof(TPacketCGClientVersion), "Version", false); Set(HEADER_CG_CLIENT_VERSION2, sizeof(TPacketCGClientVersion2), "Version", false); Set(HEADER_CG_PONG, sizeof(BYTE), "Pong", false); Set(HEADER_CG_MALL_CHECKOUT, sizeof(TPacketCGSafeboxCheckout), "MallCheckout", false); Set(HEADER_CG_SCRIPT_SELECT_ITEM, sizeof(TPacketCGScriptSelectItem), "ScriptSelectItem", false); Set(HEADER_CG_PASSPOD_ANSWER, sizeof(TPacketCGPasspod), "PasspodAnswer", false); Set(HEADER_CG_HS_ACK, sizeof(TPacketGCHSCheck), "HackShieldResponse", false); Set(HEADER_CG_XTRAP_ACK, sizeof(TPacketXTrapCSVerify), "XTrapResponse", false); Set(HEADER_CG_DRAGON_SOUL_REFINE, sizeof(TPacketCGDragonSoulRefine), "DragonSoulRefine", false); Set(HEADER_CG_STATE_CHECKER, sizeof(BYTE), "ServerStateCheck", false); }
Arat:
Değiştir:Kod:if constInfo.SEQUENCE_PACKET_ENABLE: net.SetPacketSequenceMode()
Kod:#if constInfo.SEQUENCE_PACKET_ENABLE: # net.SetPacketSequenceMode()
Hepsinimi arsive aldin
bravo allla tesekkurlerŞu an konuyu görüntüleyenler (Toplam : 0, Üye: 0, Misafir: 0)
Benzer konular
- Cevaplar
- 14
- Görüntüleme
- 5K


