Scarlet 1
Scarlet
Bvural41 1
Bvural41
mavzermete 1
mavzermete
Fethi Polat 1
Fethi Polat
xranzei 1
xranzei
Hikaye Ekle

Ch gözükmeme sorunu

  • Konuyu başlatan Konuyu başlatan can4245
  • Başlangıç tarihi Başlangıç tarihi
  • Cevaplar Cevaplar 3
  • Görüntüleme Görüntüleme 580

HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!

Arkadaşlar belki ufak bir sorun ama oyuncular için sıkıntı cıkıyor yardımcı olabilecek var mı?
Serverda Chler gözükmüyor. yani oyun içerisinde baglandıktan sonra yukarıda Ch1 / 2 / 3 / 4 yazmıyor. nasıl aktif edebilirim chleri oyun içerisinde gösterebilirim .
Şimdiden tesekkürler , iyi forumlar.
 
uiminimap.py den dediğin olayı yaparsın bendeki dosya aşağıdaki gibi uiminimap de özel bir değişikliğin yoksa bunu kullan varsada serverinfo olan kısımları kendi dosyana ekle gösterir.
Kod:
import ui
import uiScriptLocale
import wndMgr
import player
import miniMap
import locale
import net
import app
import colorInfo
import constInfo
import background
import chr

class MapTextToolTip(ui.Window):
	def __init__(self):			
		ui.Window.__init__(self)

		textLine = ui.TextLine()
		textLine.SetParent(self)
		textLine.SetHorizontalAlignCenter()
		textLine.SetOutline()
		textLine.SetHorizontalAlignRight()
		textLine.Show()
		self.textLine = textLine

	def __del__(self):			
		ui.Window.__del__(self)

	def SetText(self, text):
		self.textLine.SetText(text)

	def SetTooltipPosition(self, PosX, PosY):
		if locale.IsARABIC():
			w, h = self.textLine.GetTextSize()
			self.textLine.SetPosition(PosX - w - 5, PosY)
		else:
			self.textLine.SetPosition(PosX - 5, PosY)

	def SetTextColor(self, TextColor):
		self.textLine.SetPackedFontColor(TextColor)

	def GetTextSize(self):
		return self.textLine.GetTextSize()

class AtlasWindow(ui.ScriptWindow):

	class AtlasRenderer(ui.Window):
		def __init__(self):
			ui.Window.__init__(self)
			self.AddFlag("not_pick")

		def OnUpdate(self):
			miniMap.UpdateAtlas()

		def OnRender(self):
			(x, y) = self.GetGlobalPosition()
			fx = float(x)
			fy = float(y)
			miniMap.RenderAtlas(fx, fy)

		def HideAtlas(self):
			miniMap.HideAtlas()

		def ShowAtlas(self):
			miniMap.ShowAtlas()

	def __init__(self):
		self.tooltipInfo = MapTextToolTip()
		self.tooltipInfo.Hide()
		self.infoGuildMark = ui.MarkBox()
		self.infoGuildMark.Hide()
		self.AtlasMainWindow = None
		self.mapName = ""
		self.board = 0

		ui.ScriptWindow.__init__(self)

	def __del__(self):
		ui.ScriptWindow.__del__(self)

	def SetMapName(self, mapName):
		if 949==app.GetDefaultCodePage():
			try:
				self.board.SetTitleName(locale.MINIMAP_ZONE_NAME_DICT[mapName])
			except:
				pass

	def LoadWindow(self):
		try:
			pyScrLoader = ui.PythonScriptLoader()
			pyScrLoader.LoadScriptFile(self, "UIScript/AtlasWindow.py")
		except:
			import exception
			exception.Abort("AtlasWindow.LoadWindow.LoadScript")

		try:
			self.board = self.GetChild("board")

		except:
			import exception
			exception.Abort("AtlasWindow.LoadWindow.BindObject")

		self.AtlasMainWindow = self.AtlasRenderer()
		self.board.SetCloseEvent(self.Hide)
		self.AtlasMainWindow.SetParent(self.board)
		self.AtlasMainWindow.SetPosition(7, 30)
		self.tooltipInfo.SetParent(self.board)
		self.infoGuildMark.SetParent(self.board)
		self.SetPosition(wndMgr.GetScreenWidth() - 136 - 256 - 10, 0)
		self.Hide()

		miniMap.RegisterAtlasWindow(self)

	def Destroy(self):
		miniMap.UnregisterAtlasWindow()
		self.ClearDictionary()
		self.AtlasMainWindow = None
		self.tooltipAtlasClose = 0
		self.tooltipInfo = None
		self.infoGuildMark = None
		self.board = None

	def OnUpdate(self):

		if not self.tooltipInfo:
			return

		if not self.infoGuildMark:
			return

		self.infoGuildMark.Hide()
		self.tooltipInfo.Hide()

		if FALSE == self.board.IsIn():
			return

		(mouseX, mouseY) = wndMgr.GetMousePosition()
		(bFind, sName, iPosX, iPosY, dwTextColor, dwGuildID) = miniMap.GetAtlasInfo(mouseX, mouseY)

		if FALSE == bFind:
			return

		if "empty_guild_area" == sName:
			sName = locale.GUILD_EMPTY_AREA

		if locale.IsARABIC() and sName[-1].isalnum():
			self.tooltipInfo.SetText("(%s)%d, %d" % (sName, iPosX, iPosY))						
		else:
			self.tooltipInfo.SetText("%s(%d, %d)" % (sName, iPosX, iPosY))
			
		(x, y) = self.GetGlobalPosition()
		self.tooltipInfo.SetTooltipPosition(mouseX - x, mouseY - y)
		self.tooltipInfo.SetTextColor(dwTextColor)
		self.tooltipInfo.Show()
		self.tooltipInfo.SetTop()

		if 0 != dwGuildID:
			textWidth, textHeight = self.tooltipInfo.GetTextSize()
			self.infoGuildMark.SetIndex(dwGuildID)
			self.infoGuildMark.SetPosition(mouseX - x - textWidth - 18 - 5, mouseY - y)
			self.infoGuildMark.Show()

	def Hide(self):
		if self.AtlasMainWindow:
			self.AtlasMainWindow.HideAtlas()
			self.AtlasMainWindow.Hide()
		ui.ScriptWindow.Hide(self)

	def Show(self):
		if self.AtlasMainWindow:
			(bGet, iSizeX, iSizeY) = miniMap.GetAtlasSize()
			if bGet:
				self.SetSize(iSizeX + 15, iSizeY + 38)

				if locale.IsARABIC():
					self.board.SetPosition(iSizeX+15, 0)

				self.board.SetSize(iSizeX + 15, iSizeY + 38)
				#self.AtlasMainWindow.SetSize(iSizeX, iSizeY)
				self.AtlasMainWindow.ShowAtlas()
				self.AtlasMainWindow.Show()
		ui.ScriptWindow.Show(self)

	def SetCenterPositionAdjust(self, x, y):
		self.SetPosition((wndMgr.GetScreenWidth() - self.GetWidth()) / 2 + x, (wndMgr.GetScreenHeight() - self.GetHeight()) / 2 + y)

	def OnPressEscapeKey(self):
		self.Hide()
		return TRUE

def __RegisterMiniMapColor(type, rgb):
	miniMap.RegisterColor(type, rgb[0], rgb[1], rgb[2])

class MiniMap(ui.ScriptWindow):

	CANNOT_SEE_INFO_MAP_DICT = {
		"metin2_map_monkeydungeon" : FALSE,
		"metin2_map_monkeydungeon_02" : FALSE,
		"metin2_map_monkeydungeon_03" : FALSE,
	}

	def __init__(self):
		ui.ScriptWindow.__init__(self)

		self.__Initialize()

		miniMap.Create()
		miniMap.SetScale(2.0)

		self.AtlasWindow = AtlasWindow()
		self.AtlasWindow.LoadWindow()
		self.AtlasWindow.Hide()

		self.tooltipMiniMapOpen = MapTextToolTip()
		self.tooltipMiniMapOpen.SetText(locale.MINIMAP)
		self.tooltipMiniMapOpen.Show()
		self.tooltipMiniMapClose = MapTextToolTip()
		self.tooltipMiniMapClose.SetText(locale.UI_CLOSE)
		self.tooltipMiniMapClose.Show()
		self.tooltipScaleUp = MapTextToolTip()
		self.tooltipScaleUp.SetText(locale.MINIMAP_INC_SCALE)
		self.tooltipScaleUp.Show()
		self.tooltipScaleDown = MapTextToolTip()
		self.tooltipScaleDown.SetText(locale.MINIMAP_DEC_SCALE)
		self.tooltipScaleDown.Show()
		self.tooltipAtlasOpen = MapTextToolTip()
		self.tooltipAtlasOpen.SetText(locale.MINIMAP_SHOW_AREAMAP)
		self.tooltipAtlasOpen.Show()
		self.tooltipInfo = MapTextToolTip()
		self.tooltipInfo.Show()

		if miniMap.IsAtlas():
			self.tooltipAtlasOpen.SetText(locale.MINIMAP_SHOW_AREAMAP)
		else:
			self.tooltipAtlasOpen.SetText(locale.MINIMAP_CAN_NOT_SHOW_AREAMAP)

		self.tooltipInfo = MapTextToolTip()
		self.tooltipInfo.Show()

		self.mapName = ""

		self.isLoaded = 0
		self.canSeeInfo = TRUE
		
		# AUTOBAN
		self.imprisonmentDuration = 0
		self.imprisonmentEndTime = 0
		self.imprisonmentEndTimeText = ""
		# END_OF_AUTOBAN

	def __del__(self):
		miniMap.Destroy()
		ui.ScriptWindow.__del__(self)

	def __Initialize(self):
		self.positionInfo = 0
		self.observerCount = 0

		self.OpenWindow = 0
		self.CloseWindow = 0
		self.MiniMapHideButton = 0
		self.MiniMapShowButton = 0

		self.tooltipMiniMapOpen = 0
		self.tooltipMiniMapClose = 0
		self.tooltipScaleUp = 0
		self.tooltipScaleDown = 0
		self.tooltipAtlasOpen = 0
		self.tooltipInfo = None
		self.serverInfo = None

	def SetMapName(self, mapName):
		self.mapName=mapName
		self.AtlasWindow.SetMapName(mapName)

		if self.CANNOT_SEE_INFO_MAP_DICT.has_key(mapName):
			self.canSeeInfo = FALSE
			self.HideMiniMap()
			self.tooltipMiniMapOpen.SetText(locale.MINIMAP_CANNOT_SEE)
		else:
			self.canSeeInfo = TRUE
			self.ShowMiniMap()
			self.tooltipMiniMapOpen.SetText(locale.MINIMAP)
			
	# AUTOBAN
	def SetImprisonmentDuration(self, duration):
		self.imprisonmentDuration = duration
		self.imprisonmentEndTime = app.GetGlobalTimeStamp() + duration				
		
		self.__UpdateImprisonmentDurationText()
		
	def __UpdateImprisonmentDurationText(self):
		restTime = max(self.imprisonmentEndTime - app.GetGlobalTimeStamp(), 0)
		
		imprisonmentEndTimeText = locale.SecondToDHM(restTime)
		if imprisonmentEndTimeText != self.imprisonmentEndTimeText:
			self.imprisonmentEndTimeText = imprisonmentEndTimeText
			self.serverInfo.SetText("%s: %s" % (uiScriptLocale.AUTOBAN_QUIZ_REST_TIME, self.imprisonmentEndTimeText))
	# END_OF_AUTOBAN	

	def Show(self):
		self.__LoadWindow()

		ui.ScriptWindow.Show(self)

	def __LoadWindow(self):
		if self.isLoaded == 1:
			return

		self.isLoaded = 1

		try:
			pyScrLoader = ui.PythonScriptLoader()
			if locale.IsARABIC():
				pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "Minimap.py")
			else:
				pyScrLoader.LoadScriptFile(self, "UIScript/MiniMap.py")
		except:
			import exception
			exception.Abort("MiniMap.LoadWindow.LoadScript")

		try:
			self.OpenWindow = self.GetChild("OpenWindow")
			self.MiniMapWindow = self.GetChild("MiniMapWindow")
			self.MiniMapHideButton = self.GetChild("MiniMapHideButton")
			self.CloseWindow = self.GetChild("CloseWindow")
			self.MiniMapShowButton = self.GetChild("MiniMapShowButton")
			self.positionInfo = self.GetChild("PositionInfo")
			self.observerCount = self.GetChild("ObserverCount")
			self.serverInfo = self.GetChild("ServerInfo")
		except:
			import exception
			exception.Abort("MiniMap.LoadWindow.Bind")

		if constInfo.MINIMAP_POSITIONINFO_ENABLE==0:
			self.positionInfo.Hide()

		self.serverInfo.SetText(net.GetServerInfo())
		self.MiniMapHideButton.SetEvent(ui.__mem_func__(self.HideMiniMap))
		self.MiniMapShowButton.SetEvent(ui.__mem_func__(self.ShowMiniMap))

		(ButtonPosX, ButtonPosY) = self.MiniMapShowButton.GetGlobalPosition()
		self.tooltipMiniMapOpen.SetTooltipPosition(ButtonPosX, ButtonPosY)

		(ButtonPosX, ButtonPosY) = self.MiniMapHideButton.GetGlobalPosition()
		self.tooltipMiniMapClose.SetTooltipPosition(ButtonPosX, ButtonPosY)

		self.ShowMiniMap()

	def Destroy(self):
		self.HideMiniMap()

		self.AtlasWindow.Destroy()
		self.AtlasWindow = None

		self.ClearDictionary()

		self.__Initialize()

	def UpdateObserverCount(self, observerCount):
		if observerCount>0:
			self.observerCount.Show()
		elif observerCount<=0:
			self.observerCount.Hide()

		self.observerCount.SetText(locale.MINIMAP_OBSERVER_COUNT % observerCount)
		
	def OnUpdate(self):
		(x, y, z) = player.GetMainCharacterPosition()
		miniMap.Update(x, y)

		self.positionInfo.SetText("(%.0f, %.0f)" % (x/100, y/100))

		if self.tooltipInfo:
			if TRUE == self.MiniMapWindow.IsIn():
				(mouseX, mouseY) = wndMgr.GetMousePosition()
				(bFind, sName, iPosX, iPosY, dwTextColor) = miniMap.GetInfo(mouseX, mouseY)
				if bFind == 0:
					self.tooltipInfo.Hide()
				elif not self.canSeeInfo:
					self.tooltipInfo.SetText("%s(%s)" % (sName, locale.UI_POS_UNKNOWN))
					self.tooltipInfo.SetTooltipPosition(mouseX - 5, mouseY)
					self.tooltipInfo.SetTextColor(dwTextColor)
					self.tooltipInfo.Show()
				else:
					if locale.IsARABIC() and sName[-1].isalnum():
						self.tooltipInfo.SetText("(%s)%d, %d" % (sName, iPosX, iPosY))
					else:
						self.tooltipInfo.SetText("%s(%d, %d)" % (sName, iPosX, iPosY))
					self.tooltipInfo.SetTooltipPosition(mouseX - 5, mouseY)
					self.tooltipInfo.SetTextColor(dwTextColor)
					self.tooltipInfo.Show()
			else:
				self.tooltipInfo.Hide()
			
			# AUTOBAN
			if self.imprisonmentDuration:
				self.__UpdateImprisonmentDurationText()				
			# END_OF_AUTOBAN

		if TRUE == self.MiniMapShowButton.IsIn():
			self.tooltipMiniMapOpen.Show()
		else:
			self.tooltipMiniMapOpen.Hide()

		if TRUE == self.MiniMapHideButton.IsIn():
			self.tooltipMiniMapClose.Show()
		else:
			self.tooltipMiniMapClose.Hide()

	def OnRender(self):
		(x, y) = self.GetGlobalPosition()
		fx = float(x)
		fy = float(y)
		miniMap.Render(fx + 4.0, fy + 5.0)

	def Close(self):
		self.HideMiniMap()

	def HideMiniMap(self):
		miniMap.Hide()
		self.OpenWindow.Hide()
		self.CloseWindow.Show()

	def ShowMiniMap(self):
		if not self.canSeeInfo:
			return

		miniMap.Show()
		self.OpenWindow.Show()
		self.CloseWindow.Hide()

	def isShowMiniMap(self):
		return miniMap.isShow()

	def ScaleUp(self):
		miniMap.ScaleUp()

	def ScaleDown(self):
		miniMap.ScaleDown()

	def ShowAtlas(self):
		self.ToggleAtlasWindow()

	def ToggleAtlasWindow(self):

		if not miniMap.IsAtlas():
			return

		if self.AtlasWindow.IsShow():
			self.AtlasWindow.Hide()
		else:
			self.AtlasWindow.Show()
 
uiminimap.py'e nasıl ulasabilirim ustam.
Bendeki oyun içerisinde köşede saat yazıyor ch yazacak yerin biraz altında. ch yazan yer boş. özel durumdan kastın nedir acaba
 

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