local text1 = "Oyunumuza hoş geldin." local text2 = "İyi Eğlenceler dileriz."
local text3 = "Hile Açılmaz."
local text4 = "Oto Pot ve Catacomb Aktiftir"
local text5 = "Serverımızın DDOS Koruması Mevcuttur."
local text6 = "İnternet sitemizi yeniden ziyaret etmeyi unutmayın."
local blue = color256 ( 0 , 0 , 128 )
local purple = color256 ( 138 , 43 , 226 )
local lvl = 92
local hlvl = 30
local horseitem = 50053
local gold = 50000
local hkp = 12000
local name = pc . get_name ( )
if pc . getqf ( "basic_weapon" ) == 0 then
say_size ( 40 , 30 )
setbgimage ( "level_bg.tga" )
say ( blue .. " " .. name .. " " .. hostname .. "'ye Hoşgeldin." .. blue )
say ( "" )
say ( purple .. "Karakterine uygun ekipmanlarını aldın" .. purple )
say ( purple .. "" .. purple )
say ( "" )
say ( purple .. "" .. text1 .. "" .. purple )
say ( purple .. "" .. text2 .. "" .. purple )
say ( purple .. "" .. text3 .. "" .. purple )
say ( purple .. "" .. text4 .. "" .. purple )
say ( purple .. "" .. text5 .. "" .. purple )
say ( purple .. "" .. text6 .. "" .. purple )
say ( "" )
if pc . get_job ( ) == 0 then
pc . give_item2 ( "11209" , 1 )
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "12209" , 1 )
pc . give_item2 ( "74005" , 1 )
pc . give_item2 ( "74009" , 1 )
pc . give_item2 ( "75005" , 1 )
pc . give_item2 ( "75013" , 1 )
notice_all ( name .. " (Savaşçı) Yeni oyuncu " .. hostname )
elseif pc . get_job ( ) == 1 then
pc . give_item2 ( "1009" , 1 )
pc . give_item2 ( "2009" , 1 )
pc . give_item2 ( "8000" , 200 )
pc . give_item2 ( "8000" , 200 )
pc . give_item2 ( "8000" , 200 )
pc . give_item2 ( "8000" , 200 )
pc . give_item2 ( "11409" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "12349" , 1 )
pc . give_item2 ( "75207" , 1 )
pc . give_item2 ( "75203" , 1 )
pc . give_item2 ( "73253" , 1 )
pc . give_item2 ( "73260" , 1 )
notice_all ( name .. " (Ninja) Yeni Oyuncu " .. hostname )
elseif pc . get_job ( ) == 2 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "11609" , 1 )
pc . give_item2 ( "12489" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "74507" , 1 )
pc . give_item2 ( "74511" , 1 )
pc . give_item2 ( "75404" , 1 )
pc . give_item2 ( "75411" , 1 )
notice_all ( name .. " (Sura) Yeni Oyuncu " .. hostname )
elseif pc . get_job ( ) == 3 then
pc . give_item2 ( "7009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "12629" , 1 )
pc . give_item2 ( "11809" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "75602" , 1 )
pc . give_item2 ( "75609" , 1 )
pc . give_item2 ( "74752" , 1 )
pc . give_item2 ( "74761" , 1 )
notice_all ( name .. " (Şaman) Yeni Oyuncu " .. hostname )
end
while pc . get_level ( ) < lvl begin
pc . give_exp2 ( pc . get_next_exp ( ) )
end
horse . set_level ( 21 )
pc . give_item2 ( "71050" , 200 )
pc . give_item2 ( "72702" , 1 )
pc . give_gold ( "2000000" )
pc . give_item2 ( horseitem )
pc . changegold ( gold )
pc . changealignment ( 2000 )
pc . setqf ( "basic_weapon" , 1 )
else
chat ( "Tekrar Hoşgeldin " .. name )
end