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En Ayrıntılı Cfg Yapımı Buyrunn

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panpa48

Level 5
TM Üye
Katılım
24 Haz 2011
Konular
93
Mesajlar
658
Reaksiyon Skoru
35
Altın Konu
0
Başarım Puanı
82
TM Yaşı
14 Yıl 10 Ay 2 Gün
MmoLira
6
DevLira
0

Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!

1-Arkadaşlar ilk olarak bir not defteri oluşturuyoruz.
2-Not defterinin içine verdiğim kodları kopyalayın.
3-Sonra Denetim Masası/Klasör Seçeneklerine tıklayın 2. sekmesine gelin Görünüm orda baştan 3. seçeneğinin(Bilinen dosya türleri için uzantıları gizle)işaretini kaldırın.(Anlattığım win7 dir ama xpde de bulması zor değil.
4-Sonra kodları yazdığımız not defterinin uzantısını txt yi silip cfg yapın örnek(pro.txt dir siz bunu pro.cfg yapacazsını pro yu salladım ben ne koyarsanız artık ismini size kalmış ).
5-Bu not defterini Bilgisayar/C:/Program Files/Valve/cstrike'nin içine atın.
6-Oyuna girin ve açıldığında swye girmeden önce colsola cfg nin ismini yazın şöyle yazılacak exec pro.cfg (proyu ben yazdım sizinki neyse öyle yazın).
BİND AYARLARI

bind "TAB" "+showscores ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "ENTER" "+attack ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "ESCAPE" "escape ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "SPACE" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "'" "+moveup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "+" "sizeup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "," "buyammo1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "-" "sizedown ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "." "buyammo2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "/" "+movedow ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlookn ; cl_bobcyle 0"
bind "0" "slot10 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "del" "slot1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "end" "slot2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "pgdn" "slot3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "1" "slot1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "2" "slot2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "3" "slot3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "4" "slot4 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "5" "slot5 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "6" "slot6 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "7" "slot7 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "8" "slot8 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "9" "slot9 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind ";" "+mlook ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "=" "sizeup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "a" "+moveleft ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "b" "buy ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "c" "radio3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "d" "+moveright ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "e" "+use; impulse 101; mlook ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "f" "+voicerecord ;gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "g" "drop ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "h" "+commandmenu ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "i" "showbriefing ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "k" "+voicerecord ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "m" "chooseteam ; egamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "n" "nightvision ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "o" "buyequip ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "q" "lastinv ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "r" "+reload ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "s" "+back ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "t" "impulse 201 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "u" "messagemode2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "w" "+forward ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0 ; scr_conspeed 999999 ; scr_centertime 1.5 ; con_notifytime 0 ; developer 1 ; contimes 2 ; con_notifytime 4 ; cl_lc 1 ; cl_lw 1 ;cl_dynamiccrosshair 0 ; cl_bob 0 ; cl_bobcycle 0 ; cl_bobup 0cl_allowdownload 1 ; cl_allowupload 0 ; cl_download_ingame 0 ; cl_backspeed 9999 ; cl_sidespeed 9999 ; cl_forwardspeed 9999 ; cl_upspeed 9999 ; cl_yawspeed 500 ; cl_gg 0 ; cl_lc 1 ; cl_lw 1 ; cl_dmax 128 ; cl_himodels 0 ; cl_showfps 1 ; cl_vsmoothing 0.05 ; cl_dynamiccrosshair 0 ; cl_bob 0 ; cl_bobup 0 ; cl_bobcyle 0 ; cl_righthand 1 ; cl_timeout 60 ; cl_pitchup 89 ; cl_pitchdown 89 ; cl_gaitestimation 1 ; cl_solid_players 1 ; cl_minmodels 0 ; cl_idealpitchscale 0.8 ; _cl_autowepswitch 1 ; cl_weather 1 ; cl_crosshair_translucent 1 ; cl_radartype 0"
bind "x" "radio2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "y" "messagemode ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "z" "radio1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "=" "podbotmenu ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "[" "cl_righthand 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "]" "cl_righthand 1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "`" "toggleconsole ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "~" "toggleconsole ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "ALT" "+strafe ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "SHIFT" "+speed ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0"
bind "space" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook"
bind "MWHEELDOWN" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook"
bind "MWHEELUP" "+duck ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook"
bind "mouse3" "+attack; wait; wait; lastinv; wait; wait; lastinv" CLİENT AYARLARI


cl_allowdownload 1
cl_allowupload 0
cl_download_ingame 0
cl_backspeed 9999
cl_sidespeed 9999
cl_dynamiccrosshair 0
cl_forwardspeed 9999
cl_upspeed 9999
cl_yawspeed 500
cl_gg "0
cl_lc 1
cl_lw 1
cl_dmax 128
cl_himodels 0
cl_showfps 1
cl_vsmoothing 0.05
cl_dynamiccrosshair 0
cl_bob 0
cl_bobup 0
cl_bobcyle 0
cl_righthand 1
cl_timeout 60
cl_pitchup 89
cl_pitchdown 89
cl_gaitestimation 1
cl_solid_players 1
cl_minmodels 0
cl_idealpitchscale 0.8
_cl_autowepswitch 1
cl_weather 1
cl_crosshair_translucent 0
cl_crosshair_color "50+250+50"
cl_radartype 0MOUSE AYARLARI

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "6"
zoom_sensitivity_ratio "1.1 SES AYARLARI
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_reflect "0"
s_reverb "0"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_usepvs "0"
s_verbwet "0.25" HUD AYARLARI

hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_capturemouse "1"
hud_classautokill "1"
hud_centerid "1"
hud_deathnotice_time "2"
hud_drawhistory_time "5"
hud_draw "1"
hud_saytext_time "3"
hud_takesshots "0"BLOOD(KAN) AYARLARI

violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1" GRAFİK AYARLARI

gl_clear "0"
gl_spriteblend "2"
gl_keeptjunctions "1"
gl_zmax "0"
gl_alphamin "0"
gl_affinemodels "0"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_palette_tex "0"
gl_picmip "1"
gl_playermip "2"
gl_round_down "10"
gl_smoothmodels "0"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_wateramp "0"
gl_ztrick "1" NETGRAPH AYARLARI

graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"OTHER AYARLARI
scr_conspeed "999999"
scr_centertime "1.5"
con_notifytime "0"
developer "1"
contimes "2"
con_notifytime "4"

SERİ SİLAH ALMA

bind "F2" "buy; menuselect 4; menuselect 6; buy; menuselect 6; buy; menuselect 1; menuselect 3; buy; menuselect 7; buyequip; menuselect 6; buyequip; menuselect 2; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10"
bind "F1" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 6; buyequip; menuselect 2; buyequip; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buyequip; menuselect 1; menuselect 3; buy; menuselect 7;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10"
bind "F3" "buy; menuselect 3; menuselect 1; buy; menuselect 6; buy; menuselect 7; buyequip; menuselect 6; buyequip; menuselect 1; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 5; buyequip; menuselect 2;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10"
bind "F4" "buyequip; menuselect 6; buyequip; menuselect 3; buyequip; menuselect 3; buy; menuselect 7; buyequip; menuselect 4; wait; wait; wait; wait; slot10; wait; wait; wait; wait; slot10"


F2 = AWP DEAGLE ALIR
F1 = COLT/KELEŞ DEAGLE ALIR
F3 = MP5 ALIR
F4 = EKİPMANLAR ALIR


c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT" play sound/misc/chicken4
echo "CFG YUKLENDI" BURDAN YAPABİLİRSİNİZ BEYLER Bİ TEŞEKKÜR YETER
 
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