- Katılım
- 6 Kas 2009
- Konular
- 346
- Mesajlar
- 566
- Reaksiyon Skoru
- 36
- Altın Konu
- 0
- TM Yaşı
- 16 Yıl 7 Ay 8 Gün
- Başarım Puanı
- 125
- MmoLira
- 0
- DevLira
- 0
ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Benim skilleri P yapan ve at veren bir NPC'm var. Fakat ben bunları 20022'nin chat dosyasına atıyorum.
sh make.sh çektikten sonra cube.quest 20022 içersindekileri eski haline getiriyor.
Benim şunu .quest yazmayı denedim, başına 20022.begin...chat vs. falan da koydum olmadı. Kodları vericem. quest yapan arkadaş olursa bolca +rep. Ayrıca herkesin çok işine yarayacak birşey. Alın bakalım:
* Görünmeyen yerleri en aşağıdaki ayraçtan kaydırabilirsiniz.
sh make.sh çektikten sonra cube.quest 20022 içersindekileri eski haline getiriyor.
Benim şunu .quest yazmayı denedim, başına 20022.begin...chat vs. falan da koydum olmadı. Kodları vericem. quest yapan arkadaş olursa bolca +rep. Ayrıca herkesin çok işine yarayacak birşey. Alın bakalım:
* Görünmeyen yerleri en aşağıdaki ayraçtan kaydırabilirsiniz.
Kod:
quest cube begin
state start begin
when 20022.chat."P Skill ve At" begin
say_title ( "Skill UP:" )
say ( "Skillerini P yaptirmak ve at istiyorsan" )
say ( "tam yerine gelmissin." )
say ( "Ister misin?" )
say ( "" )
say ( "" )
say ( "" )
say ( "" )
local opzioni = select ( "Evet" , "Hayir" )
if opzioni == 1 then
if pc . level >= 1 then
if pc . gold >= 0 then
say_title("Karakter sinifin nedir?")
local skillp = select ("Savasci","Ninja","Sura","Shaman","Bosver")
if skillp == 1 then
pc.set_skill_level (1,59)
pc.set_skill_level (2,59)
pc.set_skill_level (3,59)
pc.set_skill_level (4,59)
pc.set_skill_level (5,59)
pc.set_skill_level (16,59)
pc.set_skill_level (17,59)
pc.set_skill_level (18,59)
pc.set_skill_level (19,59)
pc.set_skill_level (20,59)
pc.set_skill_level (121,59)
pc.set_skill_level (122,2)
pc.set_skill_level (124,59)
pc.set_skill_level (125,10)
pc.set_skill_level (126,59)
pc.set_skill_level (127,59)
pc.set_skill_level (128,59)
pc.set_skill_level (129,59)
pc.set_skill_level (131,10)
pc.set_skill_level (137,20)
pc.set_skill_level (138,20)
pc.set_skill_level (139,20)
pc.set_skill_level (140,20)
pc . get_horse_level ( "30" )
horse . unride ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . ride ( )
elseif skillp == 2 then
pc.set_skill_level (31,59)
pc.set_skill_level (32,59)
pc.set_skill_level (33,59)
pc.set_skill_level (34,59)
pc.set_skill_level (35,59)
pc.set_skill_level (46,59)
pc.set_skill_level (47,59)
pc.set_skill_level (48,59)
pc.set_skill_level (49,59)
pc.set_skill_level (50,59)
pc.set_skill_level (121,59)
pc.set_skill_level (122,2)
pc.set_skill_level (124,59)
pc.set_skill_level (125,10)
pc.set_skill_level (126,59)
pc.set_skill_level (127,59)
pc.set_skill_level (128,59)
pc.set_skill_level (129,59)
pc.set_skill_level (131,10)
pc.set_skill_level (137,20)
pc.set_skill_level (138,20)
pc.set_skill_level (139,20)
pc.set_skill_level (140,20)
pc . get_ horse_level ( "30" )
horse . unride ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . ride ( )
elseif skillp == 3 then
pc.set_skill_level (61,59)
pc.set_skill_level (62,59)
pc.set_skill_level (63,59)
pc.set_skill_level (64,59)
pc.set_skill_level (65,59)
pc.set_skill_level (66,59)
pc.set_skill_level (76,59)
pc.set_skill_level (77,59)
pc.set_skill_level (78,59)
pc.set_skill_level (79,59)
pc.set_skill_level (80,59)
pc.set_skill_level (81,59)
pc.set_skill_level (121,59)
pc.set_skill_level (122,2)
pc.set_skill_level (124,59)
pc.set_skill_level (125,10)
pc.set_skill_level (126,59)
pc.set_skill_level (127,59)
pc.set_skill_level (128,59)
pc.set_skill_level (129,59)
pc.set_skill_level (131,10)
pc.set_skill_level (137,20)
pc.set_skill_level (138,20)
pc.set_skill_level (139,20)
pc.set_skill_level (140,20)
pc . get_horse_level ( "30" )
horse . unride ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . ride ( )
elseif skillp == 4 then
pc.set_skill_level (91,59)
pc.set_skill_level (92,59)
pc.set_skill_level (93,59)
pc.set_skill_level (94,59)
pc.set_skill_level (95,59)
pc.set_skill_level (96,59)
pc.set_skill_level (106,59)
pc.set_skill_level (107,59)
pc.set_skill_level (108,59)
pc.set_skill_level (109,59)
pc.set_skill_level (110,59)
pc.set_skill_level (111,59)
pc.set_skill_level (121,59)
pc.set_skill_level (122,2)
pc.set_skill_level (124,59)
pc.set_skill_level (125,10)
pc.set_skill_level (126,59)
pc.set_skill_level (127,59)
pc.set_skill_level (128,59)
pc.set_skill_level (129,59)
pc.set_skill_level (131,10)
pc.set_skill_level (137,20)
pc.set_skill_level (138,20)
pc.set_skill_level (139,20)
pc.set_skill_level (140,20)
pc . get_horse_level ( "30" )
horse . unride ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . ride ( )
elseif skillp == 5 then
return
end
say ( "Basariyla tamamlandi." )
say ( "" )
say ( "" )
end
else
say ( "Madem gidiyorsun baska bir zaman" )
say ( "tekrar beklerim." )
say ( "" )
say ( "" )
say ( "" )
say ( "" )
say ( "" )
end
elseif opzioni == 2 then
say ( "Madem gidiyorsun baska bir zaman" )
say ( "tekrar beklerim." )
say ( "" )
say ( "" )
say ( "" )
end
end
end
end
end
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