#automaticrespawn

  1. C++ basit automatic respawn

    struct c_players { float x; float y; float z; int IsDead; DWORD SkillHacks; }c_players; uintptr_t LocalPlayer = Base + Client->GameClient->C_LocalPlayer; uintptr_t IsDed = ReadMemory<uintptr_t>(ReadMemory<uintptr_t>(LocalPlayer) + Client->GameClient->C_Addr) +...