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Hi. Today I found a little problem on server with gaya.. Everytime I move item on Gaya Merchant its show me this error in sysser.. Someone know how to fix it?
sysser
quest
sysser
Kod:
SYSERR: Sep 23 07:32:12 :: RunState: LUA_ERROR: [string "create_gaya"]:1: attempt to index global `gaya' (a nil value)
SYSERR: Sep 23 07:32:12 :: WriteRunningStateToSyserr: LUA_ERROR: quest create_gaya.start click
quest
Kod:
quest create_gaya begin
state start begin
function CreateGaya()
say("I need 10 "..item_name(item.vnum)..", 5000 yang plus")
say("a level +0, +1, +2 or +3 Spirit Stone")
say("in order to craft a valuable Gaya.")
say("")
say("My succes rate is 30%... oh, and it'll cost you")
say("5000 Yang.")
say("Shall I continue?")
say("")
local s = select("Yes", "No")
if s == 1 then
if pc.get_gold() < 5000 then
return
end
local SELECTED_CELL = select_item_ex()
if SELECTED_CELL == 6969 then
return
end
local old_item = item.get_id()
if not item.select_cell(SELECTED_CELL) then
say("That is not the item that is needed.")
say("")
return
end
if item.vnum < 28000 or item.vnum >= 28400 then
say("You have chosen the wrong item.")
say("")
return
end
item.select(old_item)
if pc.create_gaya(5000, 30, SELECTED_CELL, 10) then
syschat("[Gaya] Amount of Gaya: 1")
syschat("[Gaya] Cutting successful.")
else
syschat("[Gaya] Cutting failed.")
end
gaya.CreateGayaWithoutText()
end
end
function CreateGayaWithoutText()
local SELECTED_CELL = select_item_ex()
if SELECTED_CELL == 6969 then
return
end
local old_item = item.get_id()
if not item.select_cell(SELECTED_CELL) then
say("That is not the item that is needed.")
say("")
return
end
if item.vnum < 28000 or item.vnum >= 28400 then
say("You have chosen the wrong item.")
say("")
return
end
item.select(old_item)
if pc.create_gaya(5000, 30, SELECTED_CELL, 10) then
syschat("[Gaya] Amount of Gaya: 1")
syschat("[Gaya] Cutting successful.")
else
syschat("[Gaya] Cutting failed.")
end
gaya.CreateGayaWithoutText()
end
when 20503.take with item.vnum == 50926 begin
gaya.CreateGaya()
end
when 20503.click begin
local s=select("Cut Glimmerstones", "Close")
if s==1 then
say("Do yo want to cut your Glimmerstones into a Gaya")
say("now?")
say("Please give me this amount of Glimmerstones: 10 ")
end
end
when 20504.click begin
local s1=select("What is the Gaya Market?", "Close")
if s1==1 then
say("Have you heard about he Gaya Market?")
say("No? Ah, it's well worth a visit. You can purchase")
say("really fine goods there.")
say("Sometimes you can even came across extremely")
say("valuable commodities.")
say("Do you want to open the Gaya Market now ?")
local s2=select("Yes", "No")
if s2==1 then
pc.open_gem_shop()
end
end
end
end
end
