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Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!
first time i get it problem and i don't understand how to fix it really >.>"
this code mysql table :
DROP TABLE IF EXISTS `item_attr`;
CREATE TABLE `item_attr` (
`apply` enum('MAX_HP','MAX_SP','CON','INT','STR','DEX','ATT_SPEED','MOV_SPEED','CAST_SPEED','HP_REGEN','SP_REGEN','POISON_PCT','STUN_PCT','SLOW_PCT','CRITICAL_PCT','PENETRATE_PCT','ATTBONUS_HUMAN','ATTBONUS_ANIMAL','ATTBONUS_ORC','ATTBONUS_MILGYO','ATTBONUS_UNDEAD','ATTBONUS_DEVIL','STEAL_HP','STEAL_SP','MANA_BURN_PCT','DAMAGE_SP_RECOVER','BLOCK','DODGE','RESIST_SWORD','RESIST_TWOHAND','RESIST_DAGGER','RESIST_BELL','RESIST_FAN','RESIST_BOW','RESIST_FIRE','RESIST_ELEC','RESIST_MAGIC','RESIST_WIND','REFLECT_MELEE','REFLECT_CURSE','POISON_REDUCE','KILL_SP_RECOVER','EXP_DOUBLE_BONUS','GOLD_DOUBLE_BONUS','ITEM_DROP_BONUS','POTION_BONUS','KILL_HP_RECOVER','IMMUNE_STUN','IMMUNE_SLOW','IMMUNE_FALL','SKILL','BOW_DISTANCE','ATT_GRADE_BONUS','DEF_GRADE_BONUS','MAGIC_ATT_GRADE_BONUS','MAGIC_DEF_GRADE_BONUS','CURSE_PCT','MAX_STAMINA','ATT_BONUS_TO_WARRIOR','ATT_BONUS_TO_ASSASSIN','ATT_BONUS_TO_SURA','ATT_BONUS_TO_SHAMAN','ATT_BONUS_TO_MONSTER','ATT_BONUS','MALL_DEFBONUS','MALL_EXPBONUS','MALL_ITEMBONUS','MALL_GOLDBONUS','MAX_HP_PCT','MAX_SP_PCT','SKILL_DAMAGE_BONUS','NORMAL_HIT_DAMAGE_BONUS','SKILL_DEFEND_BONUS','NORMAL_HIT_DEFEND_BONUS','PC_BANG_EXP_BONUS','PC_BANG_DROP_BONUS','EXTRACT_HP_PCT','RESIST_WARRIOR','RESIST_ASSASSIN','RESIST_SURA','RESIST_SHAMAN','ENERGY','DEF_GRADE','COSTUME_ATTR_BONUS','MAGIC_ATT_BONUS_PER','MELEE_MAGIC_ATT_BONUS_PER','RESIST_ICE','RESIST_EARTH','RESIST_DARK','RESIST_CRITICAL','RESIST_PENETRATE') NOT NULL DEFAULT 'MAX_HP',
`prob` varchar(100) NOT NULL DEFAULT '',
`lv1` varchar(100) NOT NULL DEFAULT '',
`lv2` varchar(100) NOT NULL DEFAULT '',
`lv3` varchar(100) NOT NULL DEFAULT '',
`lv4` varchar(100) NOT NULL DEFAULT '',
`lv5` varchar(100) NOT NULL DEFAULT '',
`weapon` varchar(100) NOT NULL DEFAULT '',
`body` varchar(100) NOT NULL DEFAULT '',
`wrist` varchar(100) NOT NULL DEFAULT '',
`foots` varchar(100) NOT NULL DEFAULT '',
`neck` varchar(100) NOT NULL DEFAULT '',
`head` varchar(100) NOT NULL DEFAULT '',
`shield` varchar(100) NOT NULL DEFAULT '',
`ear` varchar(100) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
this code eum type apple:
enum EApplyTypes
{
APPLY_NONE, // 0
APPLY_MAX_HP, // 1
APPLY_MAX_SP, // 2
APPLY_CON, // 3
APPLY_INT, // 4
APPLY_STR, // 5
APPLY_DEX, // 6
APPLY_ATT_SPEED, // 7
APPLY_MOV_SPEED, // 8
APPLY_CAST_SPEED, // 9
APPLY_HP_REGEN, // 10
APPLY_SP_REGEN, // 11
APPLY_POISON_PCT, // 12
APPLY_STUN_PCT, // 13
APPLY_SLOW_PCT, // 14
APPLY_CRITICAL_PCT, // 15
APPLY_PENETRATE_PCT, // 16
APPLY_ATTBONUS_HUMAN, // 17
APPLY_ATTBONUS_ANIMAL, // 18
APPLY_ATTBONUS_ORC, // 19
APPLY_ATTBONUS_MILGYO, // 20
APPLY_ATTBONUS_UNDEAD, // 21
APPLY_ATTBONUS_DEVIL, // 22
APPLY_STEAL_HP, // 23
APPLY_STEAL_SP, // 24
APPLY_MANA_BURN_PCT, // 25
APPLY_DAMAGE_SP_RECOVER, // 26
APPLY_BLOCK, // 27
APPLY_DODGE, // 28
APPLY_RESIST_SWORD, // 29
APPLY_RESIST_TWOHAND, // 30
APPLY_RESIST_DAGGER, // 31
APPLY_RESIST_BELL, // 32
APPLY_RESIST_FAN, // 33
APPLY_RESIST_BOW, // 34
APPLY_RESIST_FIRE, // 35
APPLY_RESIST_ELEC, // 36
APPLY_RESIST_MAGIC, // 37
APPLY_RESIST_WIND, // 38
APPLY_REFLECT_MELEE, // 39
APPLY_REFLECT_CURSE, // 40
APPLY_POISON_REDUCE, // 41
APPLY_KILL_SP_RECOVER, // 42
APPLY_EXP_DOUBLE_BONUS, // 43
APPLY_GOLD_DOUBLE_BONUS, // 44
APPLY_ITEM_DROP_BONUS, // 45
APPLY_POTION_BONUS, // 46
APPLY_KILL_HP_RECOVER, // 47
APPLY_IMMUNE_STUN, // 48
APPLY_IMMUNE_SLOW, // 49
APPLY_IMMUNE_FALL, // 50
APPLY_SKILL, // 51
APPLY_BOW_DISTANCE, // 52
APPLY_ATT_GRADE_BONUS, // 53
APPLY_DEF_GRADE_BONUS, // 54
APPLY_MAGIC_ATT_GRADE, // 55
APPLY_MAGIC_DEF_GRADE, // 56
APPLY_CURSE_PCT, // 57
APPLY_MAX_STAMINA, // 58
APPLY_ATTBONUS_WARRIOR, // 59
APPLY_ATTBONUS_ASSASSIN, // 60
APPLY_ATTBONUS_SURA, // 61
APPLY_ATTBONUS_SHAMAN, // 62
APPLY_ATTBONUS_MONSTER, // 63
APPLY_MALL_ATTBONUS, // 64 °ø°Ý·Â +x%
APPLY_MALL_DEFBONUS, // 65 ¹æ¾î·Â +x%
APPLY_MALL_EXPBONUS, // 66 °æÇèÄ¡ +x%
APPLY_MALL_ITEMBONUS, // 67 ¾ÆÀÌÅÛ µå·ÓÀ² x/10¹è
APPLY_MALL_GOLDBONUS, // 68 µ· µå·ÓÀ² x/10¹è
APPLY_MAX_HP_PCT, // 69 ÃÖ´ë »ý¸í·Â +x%
APPLY_MAX_SP_PCT, // 70 ÃÖ´ë Á¤½Å·Â +x%
APPLY_SKILL_DAMAGE_BONUS, // 71 ½ºÅ³ µ¥¹ÌÁö * (100+x)%
APPLY_NORMAL_HIT_DAMAGE_BONUS, // 72 ÆòŸ µ¥¹ÌÁö * (100+x)%
APPLY_SKILL_DEFEND_BONUS, // 73 ½ºÅ³ µ¥¹ÌÁö ¹æ¾î * (100-x)%
APPLY_NORMAL_HIT_DEFEND_BONUS, // 74 ÆòŸ µ¥¹ÌÁö ¹æ¾î * (100-x)%
APPLY_PC_BANG_EXP_BONUS, // 75 PC¹æ ¾ÆÀÌÅÛ EXP º¸³Ê½º
APPLY_PC_BANG_DROP_BONUS, // 76 PC¹æ ¾ÆÀÌÅÛ µå·ÓÀ² º¸³Ê½º
APPLY_EXTRACT_HP_PCT, // 77 »ç¿ë½Ã HP ¼Ò¸ð
APPLY_RESIST_WARRIOR, // 78 ¹«»ç¿¡°Ô ÀúÇ×
APPLY_RESIST_ASSASSIN, // 79 ÀÚ°´¿¡°Ô ÀúÇ×
APPLY_RESIST_SURA, // 80 ¼ö¶ó¿¡°Ô ÀúÇ×
APPLY_RESIST_SHAMAN, // 81 ¹«´ç¿¡°Ô ÀúÇ×
APPLY_ENERGY, // 82 ±â·Â
APPLY_DEF_GRADE, // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù.
APPLY_COSTUME_ATTR_BONUS, // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º
APPLY_MAGIC_ATTBONUS_PER, // 85 ¸¶¹ý °ø°Ý·Â +x%
APPLY_MELEE_MAGIC_ATTBONUS_PER, // 86 ¸¶¹ý + ¹Ð¸® °ø°Ý·Â +x%
APPLY_RESIST_ICE, // 87 ³Ã±â ÀúÇ×
APPLY_RESIST_EARTH, // 88 ´ëÁö ÀúÇ×
APPLY_RESIST_DARK, // 89 ¾îµÒ ÀúÇ×
APPLY_ANTI_CRITICAL_PCT, //90 Å©¸®Æ¼Äà ÀúÇ×
APPLY_ANTI_PENETRATE_PCT, //91 °üÅëŸ°Ý ÀúÇ×
#ifdef ENABLE_WOLFMAN_CHARACTER
APPLY_BLEEDING_REDUCE = 92, //92
APPLY_BLEEDING_PCT = 93, //93
APPLY_ATTBONUS_WOLFMAN = 94, //94 ¼öÀÎÁ·¿¡°Ô °ÇÔ
APPLY_RESIST_WOLFMAN = 95, //95 ¼öÀÎÁ·¿¡°Ô ÀúÇ×
APPLY_RESIST_CLAW = 96, //96 CLAW¹«±â¿¡ ÀúÇ×
#endif
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
APPLY_ACCEDRAIN_RATE = 97, //97
#endif
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
APPLY_RESIST_MAGIC_REDUCTION = 98, //98
#endif
MAX_APPLY_NUM = 99,
};
this item proto 71084
71084 ���� ��� ����� 3 18 0 1 74112 8196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 -1 -1 0 0 0 0
I wish someone can tell me how to fix it


