quest Vectors_kill_sounds begin
state start begin
when kill with npc.is_pc() begin
if get_time()< pc.getqf("grupo") then
pc.delqf("grupo")
pc.setqf("doble", get_time()+10)
cmdchat("Vectors doublekill.mp3")
elseif get_time()< pc.getqf("doble") then
pc.delqf("doble")
pc.setqf("triple", get_time()+10)
cmdchat("Vectors triplekill.mp3")
elseif get_time()< pc.getqf("triple") then
pc.delqf("triple")
pc.setqf("quadra", get_time()+10)
cmdchat("Vectors quadra.mp3")
elseif get_time()< pc.getqf("quadra") then
pc.delqf("quadra")
pc.setqf("pentakill", get_time()+10)
cmdchat("Vectors pentakill.mp3")
elseif get_time()< pc.getqf("pentakill") then
pc.delqf("pentakill")
pc.setqf("hexakill", get_time()+10)
cmdchat("Vectors hexakill.mp3")
elseif get_time()< pc.getqf("hexakill") then
pc.delqf("hexakill")
pc.setqf("hexakill", get_time()+10)
cmdchat("Vectors hexakill.mp3")
else
pc.setqf("grupo", get_time()+10)
cmdchat("Vectors onekill.mp3")
end
end
end
end